Playing Game

Naix is the new DOTA 2 beta hero.
Beta test DOTA 2 continues in full swing — in the new patch, the game added a single hero, able to hide inside allies. Beta testers have already faced a lot of surprises playing against Naix. In addition to him, the game introduced a very important thing-the reduction for the quick purchase of items. For example, you enter BKB in the chat and immediately buy Black King Bar. Naturally, this function works only on its base and is not yet ready for all items.
Major changes of the new patch concern bug fixes when pressing alt + tab. Now the probability of departure from the game when pressing alt + tab is minimal. Activated this patch in the beta test DOTA 2 system, which creates a separate League for doterov often leaving the game at an early stage (leavers). For fans to play with bots — the team-wtf was added.
Inside the news you can find a detailed list of changes from the new patch for DOTA 2. Also you will find screenshots with a new hero-N’aix, the Lifestealer. Do not forget that to participate in the beta test you need a Steam account and a completed form on this link .
PROTAGONISTS.
Added Lifestealer! Alchemist: Chemical Rage now correctly accelerates mana regeneration. Alchemist: Fixed Goblin’s Greed triggering on buildings. Alchemist: Fixed various delays in his spells. Axe: Fixed impact of Berserker’s Call on invisible units. Batrider: Sticky Napalm 4 is forced to turn faster, not slower. Corrected. Badrider: Flamebreak is no longer able to push Roshan out of his lair. Beastmaster: fixed his base damage. Beastmaster: Wild Axes no longer get stuck on the map. Bloodseeker: Thirst is no longer triggered with illusions. Bloodseeker: Fixed the impact of Rupture on magically immune units. Bloodseeker: Rupture is no longer able to damage a hero under the influence of Cyclone. Chen: Holy Persuation allowed Wildkin to conjure a Tornado that could not be knocked down. Dark Seer: Surge no longer affects magically immune allies. Doom: the Ability of critical strike, taken over from the creeps no longer acts on the wards. Jakiro: Fixed Liquid Fire, the presence of illusions. Leshrac: Fixed Pulse Nova when you switch are you running out of mana. Necrolyte: Heartstopper Aura no longer works on wards. Puck: fixed a bug that allowed multiple use of Phase Shift. Puck: Phase Shift will now not last indefinitely during Chronosphere. Pudge: Rot now instantly stops dealing damage if your Pudge has died. Warlock: Golem’s Immolation now correctly deals damage. Windrunner: Powershot no longer affects couriers. Alchemist added in Captain’s Mode.
GAMEPLAY.
Manta Style illusions now have a chemical Rage buff. Fixed interaction between Repel/Purge and Battery Assault. Fixed interaction between Repel/Purge and Ghost Ship buff. Fixed effect of Repel / Purge on buffs of consumed items. A single cool down in the inventory for Ethereal Blade and Ghost Scepter. Fixed interaction of teleportation scroll and Ethereal Blade and Ghost Scepter items. Dodge now is locked on the characters under the influence of Doom/Chronosphere. Fixed Mjollnir’s Static damage. Illusions when created now also have the enabled or disabled state of items such as Armlet, Radiance, Basilius, etc., depending on what state they were in the original for illusions. Fixed the effect of the following auras on Siege creeps: Necronomicon, Assault, Mekansm, Vladimir. Fixed the effect of Mekansm treatment on Siege units. Fixed a bug with Nether Ward. Roshan can’t stun wards now.
INTERFACE.
Added cheat command-wtf. The-spawncreeps command is now unable to create a creep wave if 75 creeps already exist on the map. Added shortcuts to quickly find items in the store! For example, you can enter ‘bkb ‘to buy Black King Bar, ‘gg’ for twigs, etc.the last statistics screen at the end of the game now displays the level for the corresponding items. Observers can now see the level of the item. The names of the players and their colors are now distributed before it begins a selection of characters. Fixed crash when clicking on an empty slot in the top panel. Fixed crash when clicking on the minimap area before it is generated. Fixed hang when exiting. Fixed the hotkeys and the standard added. When you create a group, the number of requests sent is now displayed. Added a page where you can see in detail the statistics of victories and defeats for each hero. The chat list is now sorted. Increased the number of users on the channel for the region. Now the friends section shows if your friend is looking for a game. Fixed some hotkeys.
MATCHMAKING.
The longer you wait when creating a game, the higher the system estimates your priority in the selection. Players with low priority are selected in the game to those who are closer to them in terms of the game.
VISUAL CHANGE.
Sven’s Storm Bolt was cast from the wrong hand. The drop and mill effect was not accompanied by a mill animation. Fixed that Windrunner is not lost on the animation before the beginning of the Focus Fire.
OVERSHOES.
Introduced ping for bots, to improve imitation of human reaction. Bots now save money and use Buyback. Bots have become less pay attention wards units and use for them skill. Bots added aggression factor, which we hope will help to save the poor Crystal Maiden alive. Improved bot Vengeful Spirit-now she thinks better about swapping enemy heroes when they are separated from allies. Fixed cases where bots use scrolls of TP on a short distance during the retreat. Bots no longer use TP, when there is an enemy able to catch. During the defense of the tower, the bots no longer come close and wait for allies, if there are many opponents and they can catch at a distance. Before, when the enemy has blinkers in the shadow bots knew where he was. Fixed case, when bots could not to return back to the fountain (in particular divert under him creeps) Bots now can during pvp of a will switch on your courier and kill his. Fixed a bug where bots didn’t Dodge Mirana’s Arrow and Pudge’s Hook. Bots with filled inventory can now throw one of their things to raise a better thing (Eg: Aegis) Bots with mini-camp priority attack opponents with stray skills (Eg: Sniper in pvp mode will be the first to attack the attacking Puja). Bots no longer buy dust/gem when an opponent has taken the invisibility rune. Bots lowered the priority to finish off the fleeing opponents. They will no longer catch up with opponents with little health to the last. Bots are now avoiding the SK sandstorm. Earthshaker bot is now better covers enemies with fissure. Fixed a bug where the bot tried to buy an item in a secret store, and the item was bought on the base and the bot hung. Fixed bots standing in a healing aura when high health rather then retreating to retrieve their items. Bots now interrupt their farm to pick things up from Stash or buy them in a secret store. Bots react faster and run to Roshan if opponents have killed him.

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